4r.ketnoitatca.net - Besiege is a physics based building game in which you construct medieval siege engines and lay waste to immense fortresses and peaceful hamlets. Build a machine which can crush windmills, wipe out battalions of brave soldiers and transport valuable resources, defending your creation against cannons, archers and whatever else the desperate enemies have at their disposal. Create a trundling behemoth, or take clumsily to the skies, and cause carnage in fully destructible environments. Ultimately, you must conquer every Kingdom by crippling their castles and killing their men and livestock, in as creative or clinical a manner as possible!
v0.02
ADDITIONAL CONTENT
Added Plow Building block to weapons tab
Added Aerodynamic Block
Added Ballast (Helps adjust mass of machine)
IMPROVEMENTS
Made steering blocks have higher break forces
Wooden panels increased break strength
Canons now have more range
Added tutorial for camera controls to level 3
Added hints box to level 5
Knights don’t bob in unison anymore
Renamed some blocks more usefully
Steering hinge - speed slider added
Steering block - speed slider added
Spinning block - speed slider added
Suspension spring power slider added
Made Level 14 less awkward
FIXES
Fixed single wood block not joining at tip!
Fixed time slider handle dropping down when dragged
Fixed bug with camera behaving strange when orbiting beyond limits
Fixed not being able to delete siege machines from load/save menu
Stopped killing farmers from completing level 12
Fixed strange undo behaviour after loading the next leve
v0.03:
ADDITIONAL CONTENT
• Added Half Pipe Block
• Added Free Rotating Cog Block
• Added Powered Cog Block
• Add Heavy Boulder Block
• Added unpowered Wheel Improvements
• Made wood block have Slightly Higher Break Force
• Key Mapper CAN-Switch Blocks while now Open
• Key Mapper window-CAN now be dragged around
• Added piston Speed slider
• Added Toggle mode to Pistons
• Added Blood Disable option
• Made Ice Higher altitude flying
• Made Panels at High Altitudes freeze
• Made undo button Colliders Larger
FIXES
• Fixed hinges Becoming rigid When saving
• Fixed Blocks being Built whilst clicking on A UI element
• Fixed Grabber Triggering out of bounds even Warning Though it is Within bounds
CHANGES
• Renamed \'Powered\' Tab to \'Mechanical\'
V0.04
ADDITIONAL CONTENT
Added Wooden Pole Block
Added Slider Block
Added Small Balloon Block (Controllable Buoyancy)
IMPROVEMENTS
Added new tool which allows you to see key mapping overlaid on your machine
Propeller can now be flipped
Changed propeller model & texture
Decoupler is now asymmetrical
Added toggle mode to flamethrower
Added toggle mode to contractible spring
Cogs now have less friction
Boulder block gets blood on it when it collides with a man or animal.
Plow block gets blood on it when it collides with a man or animal.
Key Mapper/Parameter tuner :
Added ‘Copy Settings’ button + “CTRL C” shortcut
Added ‘Paste Settings’ button + “CTRL V” shortcut
Can now be closed by pressing ‘Escape’
FIXES
Clicking “OVERWRITE” text will now overwrite save file
Fixed save files not working in some system languages
Fixed piston not showing up in saved thumbnail
Fixed half-pipe not showing up in saved thumbnail
The objective text “1” now disappears on level 12 when you press play
Key Mapper/Parameter tuner now closes when pressing Play
v0.05
ADDITIONAL CONTENT
• Added Large Wheel Block
• Added Ball Joint Block
• Added Small Flame Torch Block
IMPROVEMENTS
• Wheels can be set to automatic mode
• Cogs can be set to automatic mode
• Flying Spiral can be set to automatic mode
• Optimised wooden block mesh
• Balloons pop less easily
• Wheel menu icon improved
• .bsg description lines now explain all variables. (you will have to load and re-save • old machines to update the .bsg)
• Can now type numbers in Key Mapper/Parameter Tuner
• Blocks highlight properly when using Key Mapper/Parameter Tuner
• Swivel Joint has been remade to be smaller and have better visuals
FIXES
• Fixed bug where you could erase a block whilst pressing a UI element on the top bar.
• Fixed balloon rope being blurred by Depth of Field
• Brace + Spring centre of mass should now be accurate
• Fixed Metal Spike Ball not showing up in saved thumbnail
• Fixed Half Pipe being named incorrectly in parameter tuner
• Fixed Unpowered Cog being named incorrectly in parameter tuner
• Fixed bug where pressing ‘Space’ while in the Save/Load would start the simulation in the background.
• Fixed Cottages + Windmill in Sandbox not having burnt texture if burned down
• Fixed bug where wood block that auto scales to half size gets a double joint Fixed
CHANGES
• Increased Brace break strength
• Increased Grabber break strength
• Cannon Now shoots when heated
• Added ‘Shoots when heated’ warning to Cannon description
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